Return-Path: <bantin.cathleen-bruce=untroubled.org@bcljdk.us>
Delivered-To: untroubl8492-bruce@untroubled.org
Received: (qmail 83421 invoked from network); 25 Aug 2023 17:09:32 -0000
Received: from mail.bcljdk.us ([62.76.226.42])
  by vx0.untroubled.org ([45.63.65.23])
  with ESMTP via TCP; 25 Aug 2023 17:09:31 -0000
DKIM-Signature: v=1; a=rsa-sha1; c=relaxed/relaxed; s=dkim; d=bcljdk.us;
 h=Date:From:To:Subject:MIME-Version:Content-Type:List-Unsubscribe:Message-ID; i=bantin.cathleen@bcljdk.us;
 bh=VevOx/1mp4AoGb4pHZYVxKKyfuE=;
 b=mpJ+GBJOV9y+tLctO3lBl1MqAjW8SEB8rmSluWmGf179FOAbh+uGP6yYzRcsFmAlhRKIePVr3r1n
   qs2V2jSMYuFBcvpi/xGmkPfQbk5pAG8a7pQ8FZ2pV9I0YajiUS044kAcdHWu0tlFRY1o73LiFlKS
   1gSASRrg/HQ6sdrrhDk=
DomainKey-Signature: a=rsa-sha1; c=nofws; q=dns; s=dkim; d=bcljdk.us;
 b=SDUXcbvjIbYh9l3lE9ULSnfkw3xr9S3gSdPHoSqyd7Td6PQ9+6l0irffO9n08RMLxT3VXdGmbwSN
   p1YiHBzpJlG0py88/98rK4fjweZ2w40Buq2/YgYyFyCgm0BNd3bmRoEWlXa9LV4lVeraMF0tMgAe
   hVPVIYXJiZ8mItu5izA=;
Received: by mail.bcljdk.us id ht3g4o0001gi for <bruce@untroubled.org>; Fri, 25 Aug 2023 13:02:23 -0400 (envelope-from <bantin.cathleen-bruce=untroubled.org@bcljdk.us>)
Date: Fri, 25 Aug 2023 13:02:23 -0400
From: Cathleen Bantin <bantin.cathleen@bcljdk.us>
To:   <bruce@untroubled.org>
Subject: Your 3 Month Disney PIus Membership Must Be Activated
 By August 26th
MIME-Version: 1.0
Content-Type: multipart/alternative; 
	boundary="----=_Part_64_616767477.1692982936495"
List-Unsubscribe: <http://www.bcljdk.us/e5d5U239C5IZ89Z10S11TDy6bfT21wFv4GIf4rxvs4FhIHEsvZ7GQIn9Kd6Q1Jqi06yPz0ib/Torrance-inhumane>
Message-ID: <0.0.0.7.1D9D775EA95643E.F638E@mail.bcljdk.us>
Content-Length: 12804

------=_Part_64_616767477.1692982936495
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

Your Disney+ Membership Was Canceled!

We noticed that your Disney+ Membership has been canceled.  As a token of a=
ppreciation, we're extending your membership for 3 months, on us! Remember,=
 you must activate this offer by August 26th!

Go Here To Activate Your 90 Day Disney+ Membership By August 26th http://www.bcljdk.us/cognition-earthquakes/5ee6b2Wk395t86N_12g1v6a9WU6bfh21bFv4GIf4rxvs4FhIHEsvZ7fQIn9Kd7SBHm1J05PpNib






The Dawn of Animation Studios: The history of animation studios begins in t=
he early 20th century.  The first animation studios were humble operations,=
 often made up of just a few artists working together.  Early pioneers such=
 as Winsor McCay, who created the first successful animated short, "Gertie =
the Dinosaur" in 1914, set the stage for what would become a booming indust=
ry.  Disney: The name that often comes to mind when discussing animation is=
 Disney.  Founded in 1923 by brothers Walt and Roy O.  Disney, the studio b=
egan with short films but soon made its mark with the first-ever full-lengt=
h animated feature, "Snow White and the Seven Dwarfs," in 1937.  Disney's i=
nnovations and storytelling prowess soon made it a dominant force in animat=
ion.  Warner Bros. : While Disney was making waves in animation, Warner Bro=
s.  was not far behind.  They introduced characters like Bugs Bunny, Daffy =
Duck, and Porky Pig.  Their style was often more irreverent and comedic tha=
n Disney's, creating a distinct brand identity.  Fleischer Studios: Around =
the same time, Fleischer Studios became renowned for characters like Betty =
Boop and Popeye the Sailor.  Their innovative techniques, like the Rotoscop=
e, revolutionized the way animations were made.  The Growth of Television a=
nd Hanna-Barbera: With the advent of television in the 1950s, there was a n=
eed for more animated content, and quickly.  Hanna-Barbera, founded by Will=
iam Hanna and Joseph Barbera, stepped in to fill this gap.  They introduced=
 a simpler style of animation, suited to the quick turnarounds required by =
television, and gave us classics like "The Flintstones," "Yogi Bear," and "=
The Jetsons. " Japanese Animation Anime: Parallel to the developments in th=
e West, Japan was crafting its unique form of animation known as anime.  St=
udios like Toei Animation began producing feature films in the 1950s.  Howe=
ver, it was in the 1980s and 1990s, with studios like Studio Ghibli, founde=
d by Hayao Miyazaki and Isao Takahata, that anime truly became a global phe=
nomenon.  Pixar and the Rise of Computer Animation: Founded in 1986, Pixar =
revolutionized the world of animation with "Toy Story" in 1995, the first f=
ull-length computer-animated feature film.  Their unique blend of cutting-e=
dge technology and heartwarming storytelling changed the landscape forever.=
  DreamWorks Animation: Founded in 1994 by Steven Spielberg, Jeffrey Katzen=
berg, and David Geffen, DreamWorks soon became another major player in anim=
ation, with hits like "Shrek" and "Madagascar. " Modern Trends and Technolo=
gy: The 21st century saw advancements in technology that allowed for even s=
maller studios and individuals to produce high-quality animations.  Tools b=
ecame more accessible, leading to a democratization of animation.  The Inte=
rnet Age: With platforms like YouTube and Newgrounds, independent animators=
 had a space to share their work and gain followings.  This era gave birth =
to many viral sensations and allowed for more niche genres to find an audie=
nce.  Stop Motion's Perseverance: Even with the digital revolution, traditi=
onal methods like stop-motion animation persisted.  Studios like Aardman An=
imations, known for "Wallace & Gromit," and Laika, known for "Coraline," sh=
owcased the timeless appeal of tactile animation.  Diverse Voices: The 2010=
s and 2020s saw an increased push for representation and diversity in anima=
tion.  Studios began to produce content that reflected varied cultures, exp=
eriences, and voices, enriching the global animation landscape.  Streaming =
Wars: With the rise of streaming platforms like Netflix, Disney+, and HBO M=
ax, there was a surge in demand for animated content, leading to a golden e=
ra of both series and feature films from a myriad of studios.  Global Playe=
rs: Animation is no longer dominated by a few Western studios.  Countries f=
rom all around the globe, including China, France, and Brazil, have started=
 producing remarkable animated films and series, adding to the richness of =
the medium.  Challenges and Controversies: Like any industry, animation stu=
dios faced their share of challenges.  Issues like unfair labor practices, =
representation, and corporate interference have sparked debates and shaped =
the trajectory of the industry.  Educational and Experimental Animation: Be=
yond entertainment, animation found its place in education and experimentat=
ion.  Studios have emerged that focus on edutainment, while some have delve=
d into abstract and avant-garde forms of the art.  Looking Ahead: The futur=
e of animation studios is as promising as its illustrious past.  With techn=
ology like virtual reality and augmented reality on the horizon, and a cont=
inuous push for fresh narratives, the world of animation is poised for even=
 more groundbreaking innovations and stories.=20

------=_Part_64_616767477.1692982936495
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE html>
<html>
 <head>=20
  <style>
        body {
            background-color: white;
            font-family: Arial, sans-serif;
        }

        .centered-content {
            text-align: center;
            margin: 20px;
            border: thin solid blue;
            padding: 15px;
        }

        .blue-bar {
            height: 3px;
            background-color: blue;
            margin: 10px 0;
        }

        .theme-text {
            font-size: 24px;
            color: red;
            font-style: italic;
            font-weight: bold;
        }

        .unique-message {
            font-size: 11pt;
            color: black;
        }

        .hyperlink-button {
            background-color: blue;
            color: white;
            padding: 10px 15px;
            text-decoration: none;
            font-weight: bold;
            border-radius: 5px;
            margin-top: 10px;
        }

        .history-text {
            color: gray;
            font-size: 10pt;
            margin: 10px 0;
        }
    </style>=20
 </head>=20
 <body>=20
  <div class=3D"centered-content">=20
   <img src=3D"http://www.bcljdk.us/insanely-speeding/51c6d239Oh5W7aty11A16YaaU6bfL21PFv4GIf4rxvs4FhIHEsvZ7PQIn9Kd7CSS10Nq5b1iby" alt=3D"Top Image" style=3D"display: block; marg=
in-left: auto; margin-right: auto;" />=20
   <div class=3D"blue-bar"></div>=20
   <p class=3D"theme-text">Your Disney+ Membership Was Canceled!</p>=20
   <div class=3D"blue-bar"></div>=20
   <p class=3D"unique-message">We noticed that your Disney+ Membership has =
been canceled. As a token of appreciation, we're extending your membership =
for 3 months, on us! Remember, you must activate this offer by August 26th!=
</p>=20
   <a href=3D"http://www.bcljdk.us/1d34Q2395C8I6G10S16a9C6bfT21wFv4GIf4rxvs4FhIHEsvZ7QQIn9Kd6eyQ10P6m@@@ib/diskette-squeak" class=3D"hyperlink-button">Go Here To Activate Yo=
ur 90 Day Disney+ Membership By August 26th</a>=20
  </div>=20
  <br />
  <br />
  <br />
  <br />
  <br />
  <br />=20
  <p class=3D"history-text">The Dawn of Animation Studios: The history of a=
nimation studios begins in the early 20th century. The first animation stud=
ios were humble operations, often made up of just a few artists working tog=
ether. Early pioneers such as Winsor McCay, who created the first successfu=
l animated short, &quot;Gertie the Dinosaur&quot; in 1914, set the stage fo=
r what would become a booming industry. Disney: The name that often comes t=
o mind when discussing animation is Disney. Founded in 1923 by brothers Wal=
t and Roy O. Disney, the studio began with short films but soon made its ma=
rk with the first-ever full-length animated feature, &quot;Snow White and t=
he Seven Dwarfs,&quot; in 1937. Disney's innovations and storytelling prowe=
ss soon made it a dominant force in animation. Warner Bros.: While Disney w=
as making waves in animation, Warner Bros. was not far behind. They introdu=
ced characters like Bugs Bunny, Daffy Duck, and Porky Pig. Their style was =
often more irreverent and comedic than Disney's, creating a distinct brand =
identity. Fleischer Studios: Around the same time, Fleischer Studios became=
 renowned for characters like Betty Boop and Popeye the Sailor. Their innov=
ative techniques, like the Rotoscope, revolutionized the way animations wer=
e made. The Growth of Television and Hanna-Barbera: With the advent of tele=
vision in the 1950s, there was a need for more animated content, and quickl=
y. Hanna-Barbera, founded by William Hanna and Joseph Barbera, stepped in t=
o fill this gap. They introduced a simpler style of animation, suited to th=
e quick turnarounds required by television, and gave us classics like &quot=
;The Flintstones,&quot; &quot;Yogi Bear,&quot; and &quot;The Jetsons.&quot;=
 Japanese Animation Anime: Parallel to the developments in the West, Japan =
was crafting its unique form of animation known as anime. Studios like Toei=
 Animation began producing feature films in the 1950s. However, it was in t=
he 1980s and 1990s, with studios like Studio Ghibli, founded by Hayao Miyaz=
aki and Isao Takahata, that anime truly became a global phenomenon. Pixar a=
nd the Rise of Computer Animation: Founded in 1986, Pixar revolutionized th=
e world of animation with &quot;Toy Story&quot; in 1995, the first full-len=
gth computer-animated feature film. Their unique blend of cutting-edge tech=
nology and heartwarming storytelling changed the landscape forever. DreamWo=
rks Animation: Founded in 1994 by Steven Spielberg, Jeffrey Katzenberg, and=
 David Geffen, DreamWorks soon became another major player in animation, wi=
th hits like &quot;Shrek&quot; and &quot;Madagascar.&quot; Modern Trends an=
d Technology: The 21st century saw advancements in technology that allowed =
for even smaller studios and individuals to produce high-quality animations=
 Tools became more accessible, leading to a democratization of animation. =
The Internet Age: With platforms like YouTube and Newgrounds, independent a=
nimators had a space to share their work and gain followings. This era gave=
 birth to many viral sensations and allowed for more niche genres to find a=
n audience. Stop Motion's Perseverance: Even with the digital revolution, t=
raditional methods like stop-motion animation persisted. Studios like Aardm=
an Animations, known for &quot;Wallace &amp; Gromit,&quot; and Laika, known=
 for &quot;Coraline,&quot; showcased the timeless appeal of tactile animati=
on. Diverse Voices: The 2010s and 2020s saw an increased push for represent=
ation and diversity in animation. Studios began to produce content that ref=
lected varied cultures, experiences, and voices, enriching the global anima=
tion landscape. Streaming Wars: With the rise of streaming platforms like N=
etflix, Disney+, and HBO Max, there was a surge in demand for animated cont=
ent, leading to a golden era of both series and feature films from a myriad=
 of studios. Global Players: Animation is no longer dominated by a few West=
ern studios. Countries from all around the globe, including China, France, =
and Brazil, have started producing remarkable animated films and series, ad=
ding to the richness of the medium. Challenges and Controversies: Like any =
industry, animation studios faced their share of challenges. Issues like un=
fair labor practices, representation, and corporate interference have spark=
ed debates and shaped the trajectory of the industry. Educational and Exper=
imental Animation: Beyond entertainment, animation found its place in educa=
tion and experimentation. Studios have emerged that focus on edutainment, w=
hile some have delved into abstract and avant-garde forms of the art. Looki=
ng Ahead: The future of animation studios is as promising as its illustriou=
s past. With technology like virtual reality and augmented reality on the h=
orizon, and a continuous push for fresh narratives, the world of animation =
is poised for even more groundbreaking innovations and stories.</p> =20
 <img src=3D"http://www.bcljdk.us/diskette-squeak/9cc4S2395r85Sx12S_16DabR6bfT21tFv4GIf4rxvs4FhIHEsvZ7XQIn9Kd5zF1Z05VqibU" alt=3D""/></body>
</html>

------=_Part_64_616767477.1692982936495--

